步骤:
- Paticles添加毛发粒子: Particle type选择hair
- Emission
- number=5000 发根的总数量
- hair length=0.03
- Segments = 5 卷曲?
- Render ->Path->Steps=5
- 对hair做subdivision的次数
- Viewport Display-> Strand Step=5
- Children 选择simple
- display amount=100, render amount=100
- Radius调整: 影响毛发膨胀度
- Roughness
- Random = 0.08
- Size = 0.851
- Kink(纽结)选择Curl
- Amplitude(振幅) = 0.03
- Hair shape
- Diameter Root > Tip
- Emission
- shader:
- 给Particles添加一个Principle Hair BSDF的material
- roughness= 0.86
- Radial Roughness=0.95
- 给Particles添加一个Principle Hair BSDF的material
- 结果: 没法复刻例图的效果, 比起毛毡更像搓澡巾😣
局部: 
- 是不是还需要设置其他参数?
模型
[1] https://free3d.com/3d-model/pumpkin-57117.html